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1 | [[Regulus|Regulus/Home]] |
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| 2 | ----- |
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| 3 |  |
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5 | ## Getting Started |
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7 | If you have gotten here, we assume you have read the short [[Quick Introduction|Regulus/Home#quick-introduction]] on the home page, which outlines the game's core concept. If not, read that over and return here, as this builds upon that foundation. |
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| 9 | Regulus is a game for three to seven players, in which one player takes on the role of Director, and the others are Players who play operatives in a Network crew. The demands are different for the Players and Director and can be summarized as: |
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11 | * [[Players|#As a Player]] are invested in their own operative and the crew at large; they focus on them during play. Players have to care about the crew’s characters. |
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| 12 | * [[Directors|#As the Director]] have the greater burden of focusing on the world at large, with a particular aim on the things that interact with the Players’ crew. To lessen the burden, the Director has [[COST|/Regulus/COST/Home]], which is a set of rules and guides that support them. |
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| 14 | Besides this, you will also need at least 3 six-sided dice, 1 eight-sided die, some paper, and a lot of index cards. This will work for play, but for a better experience, printing the sheets and cards from [[Play Aids|Regulus/Play Aids]] is recommended. |
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16 | ## As a Player |
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| 18 | ## As the Director |
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