- Cleared Resistance: Met the enemy and rolled them good!
+
- Pressed Forward: Pushed on after an engagement, no rest for the best!
+
- Heavy Fire: Took heavy fire/attack, held down for a moment.
+
- Overwhelmed: Reinforcements or just extra opposition encountered, man down! Medic!
+
### Caper
This is a catch all for jobs that don't fit into either the common types clearly. They might contain aspects of Cons, Heists, and Espionage all rolled together. As such this is the worst incident table, as so much can go wrong. On the other hand the rules for fallout of a caper are the best for the crew. You just have to complete the job!