2026-06-06 07:34:49muragami:
Add technomancer and solo gigs.
regulus/operative handbook.md ..
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You will use this handbook when you create your operative character for Regulus. You need to do the following to make your character:
1. Pick a Move from your operative’s Volume.
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2. Choose a primary Gig, and take a listed Quality from it.
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2. Choose a primary Gig, and take a listed Quality from it. If it is a Solo Gig, pick a job maneuver from it.
3. Pick one or two Characteristics from your operative’s Volume.
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4. Choose a seconday Gig if you like, and pick a listed Quality from it.
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4. Choose a secondary Gig if you did not pick a Solo Gig. If you do so, take a listed Quality from it. If you do not take a secondary gig pick a job maneuver from the provided section.
5. Pick freely from the listed Qualities in the handbook, or create them until your operative has five Qualities in total.
6. Answer the questions in your Volume and then one more of your choice from your Primary Gig.
- **Stealth Mode Unlocked**: When you CC yourself into an Auto, it's stealth features are unlocked. It becomes undetectable by other Autos and nearly silent and invisble to the naked eye and medium quality sensors. If stealth can be used to win a Contest, you automatically have Means/leverage for the roll.
- **Yes, that is a missle rack**: When you CC into a Red type Auto, it fabricates a serious business missle rack. When in a Combat Situation, your attack contests automatically have boths Means and one leverage. If you trade these in, you can instead attack all valid targets at once, and the rack is disabled for the current situation.
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## Gig: Mastermind
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## Solo Gig: Mastermind
A Mastermind, or casually Wizard, is a true schemer. You are the one to make plans within plans. You always play the long game. Beyond that, you are a detail-focused organizer who holds crews of operatives together. A Mastermind has a large load on their shoulders, so at some point, you acquired a Simlet/Sim, an extra intelligence living inside the ‘Net of some power. This Sim does much of the heavy lifting for you, letting you focus on the big picture.
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**Quality list**:
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## Solo Gig: Mastermind
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**Tagline**: Well you see, you would have gotten me there, but ...
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**Props**: Simlet
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**Quality list**:
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## Gig: Thief
A Thief, or casually a Lifter, is all about getting into the places that someone has decided are off limits. You aren’t always purloining valuables, though that is a lucrative endeavor in its own right. Instead, you often gain access to things that are restricted in order to make a job work. A quite illegal Polycard is the main tool of your trade, allowing you to bypass standard security locks.