Commit 9453bd

2026-06-13 07:35:40 muragami: Test rewrite
regulus/rudimentary rules.md ..
@@ 18,7 18,7 @@
## Contests
- As the story of the game is narrated by the players, eventually something risky will come into play. A player's character might pull out a pistol and shoot a security droid, or they might hack into a secure system. In these risky cases where the outcome of an action, or sequence of actions, is rife with chance: dice are rolled to determine the outcome.
+ As the game's story is narrated by the players, something risky will eventually come into play. A player's character might pull out a pistol and shoot a security droid, or they might hack into a secure system. In these risky cases, where the outcome of an action or sequence of actions is heavily influenced by chance, dice are rolled to determine the outcome. The Director is the ultimate authority on what is and what is not a contest, see [[COST|Regulus/COST/Home]].
The first step of this type of roll is to define what the player wants for their character, the desired outcome. The die roll will determine if they get that outcome, plus additional issues that might arise. In the case where the character pulls a pistol and shoots a security droid the player might define the outcome as 'incapacitating the droid'.
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