2026-06-18 10:48:13muragami:
Add working choices for Trouble and Opportunity
regulus/job resolution.md ..
@@ 193,8 193,20 @@
#### > Opportunity
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* Fleeting Happiness [1]: Your operative found a moment of fleeting happiness; they might have enjoyed a short love, helped someone they encountered meaningfully, whatever that means for them. Mark Comfort up twice.
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* Strings of Fate [2]: Your operative met someone who was/is/will be important to them in their lives. Mark Comfort up once. Ask the Director for a Heart State Card to add to your Promise.
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* One Solid Team [3]: During the job, one other operative in the job crew (you choose) helped you in dramatic action. Mark up Luck and Safety once, and ask the Director to add a Heart Face Card to the Promise of the helping operatives.
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* Overachiever [2]: Your operative’s superlative performance on the job really hit the mark. Ask the Director to draw a Diamond Face Card for your operative.
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* Clearly, The Protaganist [1]: Your operative got so lucky on the job that it almost seems impossible. Mark Luck up twice.
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#### > Trouble
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* Moment of Horror [1]: Your operative faced a true moment of horror on the job, but overcame it. Mark Comfort down twice, +1 to either Luck or Safety.
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* Enemy Intervention [2]: Your operative encountered a new or old enemy who confronted them during the job. Mark Comfort down once. Ask the Director for a Club State Card to add to your Promise.
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* We Are A Team? [3]: During the job, one other operative in the job crew (you choose) hindered you in dramatic action. Did they do it intentionally or not? Who knows, but it raises concerns. Mark down Luck and Safety once, and ask the Director to add a Spade Face Card to the Promise of the helping operative.
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* How Did You Miss That? [2]: Your operative failed at some point spectacularly during the job. Ask the Director to draw a Spade Face Card for your operative.
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* Fate Is My Curse [1]: Your operative got so unlucky on the job that it almost seems impossible. Mark Luck down twice.
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## Exiting the Job
Congrats! The job resolution mini-game is now at its final step. All that remains is to resolve the assortment of consequences and values, if any, that remain on the record sheet. The lead operative decides what to do with each of these, accepting input from the whole crew (on the job or not). If arguments aren’t settled here, then the Director picks that one instead.