Commit 6adcbe

2026-05-28 13:25:18 muragami: Hnadling some cases of Arson
regulus/job resolution.md ..
@@ 23,17 23,23 @@
| 2d6 | Incident | Effects |
| --- | -------- | ------- |
| 2 | **[[Knockout|#Knockout]]** | -1 Progress, Lose one crew |
- | 3 | _Type 1_ | ? (see Type) |
+ | 3 | **Dangerous Toys** | No progress. Lose one crew |
| 4 | **[[Bricked|#Bricked]]** | No Progress, Major Consequence |
- | 5 | _Type 2_ | ? (see Type) |
+ | 5 | **Bad Timing** | No Progress, Minor Consequence, Major Value |
| 6 | **[[Fumble|#Fumble]]** | -1 Progress, Minor Consequence |
- | 7 | _Type 3_ | +1 Progress, 1d6+6 companion Incident |
+ | 7 | **Created Distraction** | +1 Progress, 1d6+6 companion Incident |
| 8 | **[[Interruption|#Interruption]]** | +1 Progress, 1d6+1 companion Incident |
- | 9 | _Type 4_ | ? (see Type) |
+ | 9 | **Minimal Opposition** | No Progress, Minor Value |
| 10 | **[[Perfect|#Perfect]]** | +1 Progress |
- | 11 | _Type 5_ | ? (see Type) |
+ | 11 | **Optimal Placement** | +2 Progress, Minor Value |
| 12 | **[[Windfall|#Windfall]]** | +2 Progress, Postponed Minor Consequence |
+ - **Optimal Placement**:
+ - **Minimal Opposition**:
+ - **Created Distraction**: You have created a distraction, leading away or disabling some amount of resistance or protection.
+ - **Bad Timing**:
+ - **Dangerous Toys**:
+
### Assault
Unlike a controlled Hit, as total assault on a target group or space. An assault on a ship for instance is not unlike Arson of a ship, but just uses another method. Also in this case you might be stealing said ship instead of destroying it.
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