2026-06-18 11:08:38muragami:
Retitle section for Wind, Promise and State Cards
regulus/rudimentary rules.md ..
@@ 86,7 86,7 @@
Difficulty: The Difficulty of a Check depends on how high the Director sets the bar for success. The Director should think in terms of reasons, each of which is one aspect of the Check that makes it harder to pass. The basic rule is that for each reason that hinders the character, add 2 to the target number, never exceeding 16. To continue the ‘tickets to the gala’ example, if the Director decides it is ‘THE gala of the year’, that would be a reason to increase the target from 10 to 12.