2026-05-28 12:12:55muragami:
Building resolution table
regulus/job resolution.md ..
@@ 20,16 20,27 @@
## The Resolution Table
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Here is the general resolution table, with the 5 slots that connect to the type of heist left blank. Just use the specific job table instead, but this explains the 6 general results that are applicable to all jobs.
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| 2d6 | Incident | Effects |
| --- | -------- | ------- |
| 2 | **Knockout** | -1 Progress, Lose one crew |
| 3 | _Type 1_ | ? (see Type) |
-
| 4 | **Brickwall** | No Progress, Major Consequence |
+
| 4 | **Bricked** | No Progress, Major Consequence |
| 5 | _Type 2_ | ? (see Type) |
| 6 | **Fumble** | -1 Progress, Minor Consequence |