2026-06-26 11:04:09muragami:
Fill Technomancer and Xenogene qualities
regulus/operative handbook.md ..
@@ 213,8 213,8 @@
**Props**: Stareye
**Quality list**:
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- **Detail Devil**: Your technomancy isn't usually a big show, but is subtle and accounts for the finest and impossibly tiny details. When you aopply this towards a contest mark down Cloak and get 1 Leverage.
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- **Mastered Spellbook**: Your technomancy is actually just five or six spells you have mastered. You can shape them in many ways to use as tools. When you use this quality towards a Contest you get 1 Leverage, and may take -1 Cloak for 1 more.
**Job Tactics list**:
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A Xenogene, or casually a Fiend, is someone who has taken body hacking far past the point considered sane by most. At this point, considered human only by the most casual observation, the xenogene exceeds human capability. While not considered high crime in the Empire, the fact that the extreme body hacking must be done by a technomancer puts the xenogene in a gray area of the law.
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Xenogenes get a rating called Fever that begins at 6. At the start of the job wind up step they increase Fever one level.
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Xenogenes get a rating called Chill that begins at 6. At the start of the job wind up step they increase Chill one level.
**Tagline**: King Kong ain't got nothing on me.
**Props**: Corepump
**Quality list**:
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- **Just Built Different**: Your body hacking has given you stunning amounts of strength and toughness, even exceeding a Red Auto. If you apply this towards a Contest you may spend one Fortune and mark down Chill to earn Assistance.
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- **Fast as Fucking Light**: Your nervous system to cranked up to the limit of biological possibility. If you apply this towards a Contest you may mark down Chill twice and get 2 Leverage.
**Job Tactics list**:
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## Gig Props
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- **Autoworks**: A set of tools that fits into a small carrying case the size of a large book which allows one to tool up Automata. The limit is changing their model type (Blue, White, or Red), which takes some hours to complete.
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- **Autoworks**: A set of tools that fits into a small carrying case the size of a large book which allows one to tool up Automata. The limit is changing their model type (Blue, Green, Orange, or Red), which takes some hours to complete.
- **Carbon-Copy Cap**: A caplet that let's you duplicate into an Auto and your normal body falls into copy sleep for a few hours. Eventually your duplicate in the Auto burns out, generally within a day. Like many caps, these are single-use. It costs 1 Wealth (markdown) to buy 1 such cap on the black market.
- **Corepump**: Replacing a xenogene's heart is a Corepump that runs off ACE. It is also exposed to release heat and radiation waste (think Ironman's arc reactor kind of thing).
- **Mirrochip**: A small disc device that can be installed on a person's port, allowing them to link to their Sleeve and jack into the Matrix.