The details of the job are determined and used by the Director to explain in the mechanics the aspects of each job. All jobs have at least these details:
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- **Difficulty**: This is the amount of progress needed to be earned in rolling to complete the job. It varies from easy jobs of 3 difficulty, to legendary jobs of difficulty 7.
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- **Clock**: The amount of time the job must be completed within, measured as allowed rolls on the resolution table. Time sensitive jobs are 3 rolls, and time insensitive jobs are as high as 7.
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- **Conditions**: These are things that must be met for the job to be considered a success. The most common condition is that one crew gig type remains active at completion of the job (progress reaches difficulty).
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## Crew Workup
## The Resolution Table
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- **Knockout**: We lost Johnny! Remove a crew member from the job roster, and remove all but one of their contributions to the crew workup. Also -1 progress.
## The Job Record Sheet
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The Job record sheet created by the Director is a turn by turn record sheet for all the incidents that happened across the job. It tracks Progress, Threat, Heat, and so on as the incidents are rolled.